GRIPSUBOBJMODE
 
 
 
Quick Reference
Type: Bitcode
Saved in: Registry
Initial value: 1

Controls whether grips are automatically made hot when subobjects are selected.

0 Does not turn the grips hot when subobjects are selected.
1 Turns the face, edge, or vertex grips hot when subobjects of 3D objects (solid, surface, or mesh) are selected.
2 Turns the grips hot when subobjects of 2D polyline objects (line or arc segments) are selected.
3 Turns the grips hot when subobjects of
  • 3D objects (faces, edges, or vertices) are selected
  • 2D polyline objects (line or arc segments) are selected

Setting this system variable to 1 is especially helpful for quickly modifying groups of faces, edges, and vertices on mesh objects.